Top mods to download for fallout 4 pc






















Fallout 4 has only been out for a few weeks, but there are already plenty of mods available for the PC version. With so many fun and interesting mods to discover, we've decided to compile some of the best mods that the game's passionate community have made so far. Check out what we've found!

And if you're interested, we've also included details on how to enable mods and each mod's respective download links. In order to activate mods, you need to enable your game's ability to use them first. This can be done by altering a couple of lines in the game's configuration. To activate mods, you need a mod manager tool. Unfortunately, Bethesda has not released their own official mod tool yet. However, you can download this easy-to-use unofficial Fallout 4 Mod Manager for now.

We'll be sure to update this slide with a download link of the official tool once Bethesda releases it. Description : Fallout 4's wasteland is filled with workbenches where you can customize weapons and craft items. But you would think with that with all the random junk you find throughout the game you'd be able to craft ammo too.

Thankfully, this patch lets you craft any kind of ammo you want, as long as you've reached the required Gun Nut, Demolition, and Science perk levels.

Here's the mod's download link. Description : This simple mod makes it so your character will lower their weapon when they're not firing it. While it's mostly a minor cosmetic touch, it's a great mod for those looking to increase their level of immersion. Description : Have you ever wished you could have one of the wasteland's various creatures join you on your adventures as a companion? This mod lets you do just that, giving you the ability to issue commands to them like a normal companion NPC, with the exception of the relationship option.

Description : This mod literally turns the Fatman Launcher's nukes into your character's son, Shaun. We're not kidding, you can fire a potent "Shaun Nuke" into enemies for some serious damage.

It's fantastic. Description : If you ever had a problem with the vague way that Fallout 4 displays its dialogue choices, then this mod is for you. It translates every dialogue choice down to its exact response, allowing you to say what you mean. It's doesn't technically fly—its movement is more akin to fast-travel—but you can plant craftable landing zones around the world and move your Vertibird to them.

The living quarters are small, and the 'bird needs to be fed a supply of coolant, but it's a sweet-looking home with a customized crafting bench and mounted turrets to keep the neighbors away. Adding much more flexibility and freedom to your settlements, Place Everywhere lets you move previously static objects like workshop benches and put them wherever you like. You can also build anywhere on your settlement—in trees, in the water, and even inside other objects.

Red collision warnings are a thing of the past. Requires the Fallout Script Extender, which you'll find on the final page of this list. Tired of carrying all the junk you find in the world all the way back to your settlements? This mod gets your settlers to lend a hand. Craft salvage beacons at your chemistry station, and when you're out exploring and your pockets get full, just fill a container with your junk, drop a beacon on it, and your settlers will come and collect everything for you.

They'll then place it in your workbench, saving you the trip. With so much focus on building things in Fallout 4, it's surprising Bethesda didn't think of this themselves. This mod will let you craft your own settlers in your workshop. Synthetic settlers. Switch off your radio beacon, because now you can populate your various outposts with hopefully friendly Synths.

DIY just jumped to the next level. Running power lines around your Fallout 4 settlements just got a lot easier with this useful mod created by Daedragon. Since you're building with crummy, rusty metal walls full of holes, or wooden ones that would be a snap to make holes in, why can't you run power lines right through them?

This mod adds conduits you can snap into place on the back of standard ones to allow power lines to pass through your walls. Works with your roof, too. Need to get away from your crowds of dead-eyed settlers for a little quiet time? Basement Living adds 10 standalone basements and bunkers to give you your very own cozy retreat. You can attach a basement to any settlement you wish, and each comes with a fusebox that provides power, and a workbench so you can decorate it however you like.

You don't have to stick to the settlements Fallout 4 gives you. Now you can make your own pretty much wherever you like. This mod adds campsites which can be placed in the area of your choosing, and if you're happy with the location you can turn it into a fully-functioning settlement. You can build as many as 10 new settlements, and dismantle them as well. It's nice that factions give you living quarters when you join them, but their offerings are typically not somewhere you'd really want to spend much time.

These mods turn those faction dumps into more beautiful and spacious living quarters with workbenches, a gym, lovely decorations and plenty of extra storage space. If you've got the Contraptions Workshop DLC for Fallout 4, you'll definitely want this mod which vastly improves your settlements' factories. It adds a number of commonsense features, like conveyor belts that will take junk directly from your workshop's inventory and deposit completed items back into it.

It also gives you new machines like looms for creating Vault outfits and faction gear, a power armor forge, a distillery for manufacturing cola and booze, and forges for melee and fist weapons. There's even an auto-butcher, for breaking down creatures and people into meat, bone, and leather. The settlers who answer to your radio beacon are typically a bit



0コメント