See our item ID list for item codes. Options Optional. Specify without quotes 'left' to equip item in left hand or 'right' to equip in right hand. If you specify a '1' here without quotes , the item will be permanently equipped and can only be removed via commands. Options: left - left hand right - right hand voice - if the spell is a shout and not equipped to either hand instant - if the spell is a potion effect or power More Help.
Pause Specify '1' here to pause the game as well - this will allow you to fly around as-if the game was paused. Speed Your desired free-flying camera speed. Default is 1. Option Enter one of the following, based on which map makers you wish to toggle: 0 - entering 0 will disable all map markers 1 - entering 1 will enable all map markers 1,0,0 - entering this will enable all undiscovered markers without fast travel 1,0,1 - entering this will show all markers without fast travel More Help.
RestoreActorValue Command restoreactorvalue [actor value id] [amount] Target Command This command will add the specified amount to a specified actor value of your currently selected target.
Amount The amount to increase the specified actor value by. DamageActorValue Command damageactorvalue [actor value id] [amount] Target Command This command will remove a specified amount from an actor value of your currently selected target. Amount The amount you wish to decrease the specified actor value by. Value The value to set the actor value to. Perk ID The perk ID you wish to check the perk rank of for your target, or yourself if using 'player.
Amount The amount you wish to add or subtract from the actor value. Specify a negative number to subtract. Distance The distance e. Reference ID Optional. If you specify a reference ID of an NPC or character here, the objects will be cleared from your target's inventory and added to this inventory. If this is not specified, your target's inventory contents will be permanently deleted.
Alpha A number between 0 and 1 e. Angle A number between 0 and - the angle to set for the specified axis. Either without quotes : 'x', 'y' or 'z'. Value The value to set the position to. See actor values Value The value you wish to set the actor value to. Specify without quotes '1' here to set the specified NPC as essential. Setting Name The name ID of the game setting you wish to change. Value The value you wish to set the game setting to. Specifying 1 here would mean the NPC would have 1 level added, specifying -1 here would mean the NPC would have 1 level subtracted.
Minimum The lowest level this NPC can be. A number between 1 and Maximum The maximum level this NPC can reach. Specify without quotes '1' to mark the location as cleared. Weight A number between 0 and - the weight of the character. Higher numbers are heavier.
Enter a faction ID to set a faction as the owner of the item. Scale A number between 0. Specify '0' without quotes to make your target conscious. Configuration The HDR shader configuration - 9 numbers separated by spaces. Specify '0' without quotes to make your targeted NPC be damaged by hits from you. Value A number, between 0 and 1 that specifies how 'refractive' your target should be. See Skyrim item IDs. If the item is held in the target's hand, specify which hand it is - 'left' without quotes for left hand, 'right' without quotes for right hand.
CompleteAllQuestStages Command completeallqueststages As this command commonly causes bugs, it is recommended you save your game before running it. Quest ID The quest ID of the quest you wish to move to the target of the location you need to be at to advance.
StartAllQuests Command startallquests This cheat makes you start every quest in the game regardless of whether or not you meet requirements. Specify '0' without quotes to set the specified quest stage as uncompleted. ShowQuestTargets Command showquesttargets This command prints to console a list of quest IDs and the stage you are currently at in each of them.
SetPapyrusQuestVar Command setpapyrusquestvar [quest id] [variable id] [value] This command will set the specified quest variable to the specified value. Value The value you wish to change the variable to. AddShout Command addshout [shout id] Target Command This command unlocks adds to your target's spell list the shout with the specified ID. AddSpell Command addspell [spell id] Target Command This command unlocks adds to your target's spell list the spell with the specified ID.
AdvSkill Command advskill [actor value id] [amount] This command will add the specified amount of experience points to the skill with the specified ID for your character. Skill IDs are their actor value IDs.
See our list of actor values. Amount The amount of experience you wish to add to the specified skill. Amount The amount of the specified item you wish to drop, e. Movement Optional. Combat Optional. First Person Optional. Looking Optional. Sneaking Optional. Menu Optional. Activate Optional. Journal Tabs Optional. Perspective Type Optional. Either 0 or 1 - your desired POV type. IncPCS Command incpcs [actor value id] This console command will increase the specified skill by one point.
Stolen Items Specify '1' without quotes to remove stolen items. Specify '0' without quotes to keep stolen items. Jail Specify '1' without quotes to go to jail. Specify '0' without quotes to remain free. Faction ID Optional - only required if you do not have a member of the faction selected as a target. The faction ID to pay the bounty to. Amount Optional - the amount of the item, object, or NPC you wish to spawn.
Distance Optional. The distance away you wish to spawn the item, object, or NPC e. Direction Optional. The direction you wish to move the item the specified amount of distance in - so, if you specified 10 distance, you would specify here whether that should be 10 distance in front of, behind, etc.
Values are: 0 - in front 1 - behind 2 - left 3 - right More Help. PlayerEnchantObject Command playerenchantobject [item id] [enchantment id] [enchantment id] This command spawns a new item relative to the specified item ID with the specified enchantment s and adds it to your character's inventory.
See item IDs. Enchantment ID Optional. The ID of a second enchantment to add to the new item. PlayerSpellBook Command playerspellbook This command will unlock all spells, shouts, etc for your character. Amount The amount of the specified item you wish to remove.
Show1stPerson Command show1stperson Provided you are already in 3rd person mode, this command will toggle the visibility of the first person arms that usually appear on the screen in first person. Amount The amount to add to your target's bounty.
SetPlayerRace Command setplayerrace [race id] If executed without any arguments just 'SetPlayerRace' , the race menu will be opened, allowing you to customize your character's race.
Race ID Optional - if you do not provide this argument, the race menu will be opened. The ID of the race to set your character to. File Name The name of the file to save your facial configuration to e. This will be saved in the game's root directory where Skyrim. Rank The target's rank in the faction - a number e. Specify -1 to remove the target from the faction.
File Name The name of the file you wish to execute as a batch file. See examples for more help. ClearScreenBlood Command clearscreenblood This command clears any and all blood visual effects that have been drawn on the screen. ForceWeather Command forceweather [weather id] This command changes the game's weather to the specified weather type.
See weather IDs. GetGlobalValue Command getglobalvalue [global value] This command prints information to console about the specified global value. Nostalgia is just regret wearing rose coloured glasses. User Info: RyoHakubi.
Doubtful, but there will be mods to tweak your health, carry weight, magic level, etc. Mods replace console commands in terms of teleportation, moving characters, and things of the like. So they're the next best thing. Then again, they might add console command. Who knows? Be Quick or Be Dead. User Info: gtomanga.
Ys,megaman,harvest moon,sly cooper,rune factory,shin megami tensei,growlanser,superman,bomberman,shumps,sonic fan. User Info: RandomGuy Although I definitely enjoy slaughtering the annoying children on PC.
Discussions Rules and Guidelines. Note: This is ONLY to be used to report spam, advertising, and problematic harassment, fighting, or rude posts. All rights reserved. All trademarks are property of their respective owners in the US and other countries. Some geospatial data on this website is provided by geonames. View mobile website. View More. A recent update to the trilogy's Xbox store listing could be pointing to its addition to Xbox Game Pass in the Patch 1. Halo Infinite has officially wrapped up development, and Industries has shared the exact timings for when Toggle Artificial Intelligence Characters will not react to non- combat stimuli and dialogue may not function.
Toggle player Control of target entity. If used when targeting an NPC, will transfer control to said NPC, and any command inputs will be applied both characters. To fix, use TC on the Dragonborn to turn off their actions. Toggle Combat Artificial Intelligence characters may turn hostile, but will not attack the Dragonborn. Toggle Collision. Using the TCL command with a target toggles clipping for the target. If used while falling off a cliff, may cause a crash.
Useful for relocating the Dragonborn or finding items or bodies that have fallen through a wall or floor. Toggle AI Detection. Does not work with Pickpocket detection. Toggle relatively taxing image settings such as blur. May result in an increase in frames per second. Toggle God Mode Grants infinite health , magicka , and stamina. Carry weight will never affect movement or fast travel.
Toggle Immortal Mode Character will still take damage, but their health will never reach zero. If an enemy performs a kill animation on the Dragonborn, a visual bug will result where the Dragonborn's body will appear to be slightly distorted. Very useful for taking screenshots. This will also visually disable the console, but it will still function. This gold will not go to the Dragonborn's inventory when selling items to the vendor if the additem causes the vendor's gold to exceed 32,, the maximum positive number that can be stored in an int variable in C.
To avoid this, increment by 32, less the merchant's current gold, sell items and repeat as needed. If it does go over, using additem with a negative number can fix this, for example, " additem f ". This will make the target disappear, but still loaded with the cell see also: MarkForDelete. Removes spell effects such as poisons from the target.
Adding a "1" after the ID seems to make some items un-removable, while "0" keeps them removable as normal. Spells cannot be acquired by addspell command such as Vampiric Drain can be acquired temporarily in this way. As for player variant: type "player. Returns the clear code off the specified location. Requires the numerical location ID. Returns the numerical rank of the friendliness between two characters -4—4.
Returns whether or not the target has the specified perk. Instantly kills target. Lock chests , doors or people. Permanently deletes the selected item either instantaneously or upon reload.
This command is cleaner than disable , as it removes the item completely instead of hiding it from view. Teleports the targeted NPC to the Dragonborn. Works similar to player.
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